A Guide to the Scarlet Citadel Map Overlays Part 1

One of the coolest things about Scarlet Citadel are the amazing dungeon maps by Jon Pintar. These are available on excellent quality laminated card (like the Pathfinder Flip Mats) in the Scarlet Citadel Map Folio.

This superb package also includes a set of overlays – smaller cards which are used to reflect changes to the dungeon during play, such as triggered traps and discovered secret areas. Unfortunately these cards aren’t numbered and it’s not always obvious which is which, so I came up with this visual guide.

This post (Part 1) covers Levels 0 to 3. Part 2 covers Levels 4 to 6.


Level 0: Ruins Above

06 Underkeep, p. 34

Level 1: Dungeon and Crypts

110-111 Shrine of Chttrk p. 45

Level 2: Arcane Scriptorium and Alchemist’s Furnace

202 Ooze Incubators, p. 52
203 Storerooms, p. 53

The next one is made up of two overlay cards and shows two rooms hidden behind a secret door.

204-205 Dust Goblin’s Lair, p. 53
216 Arcane Scriptorium, Time Construct, p. 62

Level 3: Dwarven Barracks

303 Guarded Entrance p. 74

I hope you find this guide useful. Let me know how you’ve used the overlays and the maps in the comments. 

If you’d like to keep up to date with my Scarlet Citadel campaign and other posts, please do join my mailing list – there’s a sign up form on the home page.


Main image by David Auden Nash. Maps by Jon Pintar.

Published by richgreen01

D&D gamer | Freelance game designer | Writer & publisher – Parsantium: City at the Crossroads

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