New on my #dnd blog: Game Design News – Murghôm Adventures Out Now
Category Archives: D&D 5th Edition
Tomb of Annihilation Session 36 – Ritual of Transformation
Here’s the write up from our latest Tomb of Annihilation session, in which the characters defeated Ras Nsi and obtained the final puzzle cube. Next time: the Tomb of the Nine Gods! The players (well, one of them) threw me a curveball at the start of the session but I go to use my coolContinue reading “Tomb of Annihilation Session 36 – Ritual of Transformation”
Tomb of Annihilation Session 35 – Return to the Fane
New on my #dnd game design blog: Tomb of Annihilation Session 35 – Return to the Fane
Game Design News – Death on the Styx, Underworld & More
Last week, Kobold Press released their new Tales of the Valiant adventure book, Death on the Styx in print and PDF. This is a collection of nine interlinked adventures spanning 3rd to 11th level (tiers 1–3) that take place in the many worlds of the Labyrinth that connect to the River Styx. I was theContinue reading “Game Design News – Death on the Styx, Underworld & More”
Tomb of Annihilation Session 34 – Against the Endless Tide
New on my #dnd game design blog: Tomb of Annihilation Session 34 – Against the Endless Tide
Game Design News – Underworld, Murghôm & More
I’ve got a few pieces of game design news to share this week. I can’t say too much about it until the Kickstarter launches, but earlier this year I worked on the upcoming Underworld book from Kobold Press. It was very enjoyable to revisit the gloomy subterranean depths, and I’m excited to see how theContinue reading “Game Design News – Underworld, Murghôm & More”
Tomb of Annihilation Session 33 – Fane of the Night Serpent
Here’s the write up from our latest Tomb of Annihilation session, in which the characters entered the yuan-ti temple in search of the final puzzle cube they need to enter the Tomb of the Nine Gods. Begin here with Session 0 – Caves of the Cockatrice 30th Nightal, 1495 DR (contd.) Following their battle with the RedContinue reading “Tomb of Annihilation Session 33 – Fane of the Night Serpent”
D&D Adventurers League and Other RPGs at UK Games Expo 2026
New on my #dnd game design blog: D&D Adventurers League and Other RPGs at UK Games Expo 2026
Tomb of Annihilation Session 32 – Battle for the Puzzle Cubes
Here’s the write up from our latest Tomb of Annihilation session, in which the characters continued exploring the ruined city of Omu in search of the nine puzzle cubes they need to enter the Tomb of the Nine Gods. Begin here with Session 0 – Caves of the Cockatrice 30th Nightal, 1495 DR (contd.) Imbok the grung leadsContinue reading “Tomb of Annihilation Session 32 – Battle for the Puzzle Cubes”
Game Design News – Northlands Worldbook
New on my #dnd blog: Game Design News – Northlands Worldbook @KoboldPress