One of the coolest things about Scarlet Citadel are the amazing dungeon maps by Jon Pintar, available on excellent quality laminated card in the Scarlet Citadel Map Folio.
This superb package also includes a set of overlays – smaller cards which are used to reflect changes to the dungeon during play, such as triggered traps and discovered secret areas. Unfortunately these cards aren’t numbered and it’s not always obvious which is which, so I came up with this visual guide.
This post (Part 2) covers Levels 4 to 6. Part 1 covers Levels 0 to 3.
Level 4: Bat Caverns
There are two copies of the next one in the Map Folio – not sure why.
Level 5: Black River
p. 120 mentions a boat overlay but this isn’t in the Map Folio, perhaps because of its size. There’s an image of the boat on p. 121 so it’s not hard to screenshot the PDF or take a photo of the printed page and make your own boat counter.
p. 122 also mentions an overlay for a treacherous stretch of the Black River where there are submerged rocks (area 508). In fact, there’s no overlay and the rocks are shown on the printed poster map.
This next overlay is supposed to have numbers in the corner of each square, but they are missing. Map – DM 05 Black River 501-517 in the digital map pack shows the numbers.
Level 6: Howling Halls
The next three overlays relate to the climax of the adventure in area 614
I hope you find this guide useful. Let me know how you’ve used the overlays and the maps in the comments.
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Main image by David Auden Nash. Maps by Jon Pintar.