This week I’ve got a few bits of game design news to update you on.
For the past few weeks I’ve been working on my D&D Adventurers League adventure for UK Games Expo, Trouble at Kobold Crown. I’m part of the Polyhedral Adventures design team and as a Premier Organiser we’ve been given the relatively unknown region of Murghôm in the Forgotten Realms to develop. My adventure is a fun dungeon crawl set in the remote mining village of Kobold Crown in the Mountains of Copper.

This weekend I have just about completed my first draft and am looking forward to revising it in the next week or so before running a playtest for my regular group over the Easter weekend. This is my first project designing for the 2024 rules and it will be very interesting to see how their characters do against the tougher monsters in the MM and encounters built using the new XP budgets. As I’m sure you know, the multiplier used in the 2014 encounter building guidelines has gone, so these characters will be facing larger numbers and/or higher CR foes in many of the battles!
If you’d like to play the adventure at UK Games Expo, you can book a slot here. I’m running at 9am on Friday 30th May.
My latest package of D&D Adventurer magazines arrived this week, including issue 71 which contains my adventure Our Lady of Thay. Set in Neverwinter, the adventurer is part of the campaign’s final arc and features the return of Nephis Sepret, a reformed Thayan necromancer with an undead pet cat. The characters first met Nephis back in issue 26 in my adventure Schemes of the Skull and it was fun to bring her back for this epsiode. There are just a handful of issues of the magazine to come, including two that feature adventures I wrote, and I am looking forward to seeing how they’ve turned out.



Finally, KoboldCon was last weekend and the Midgard project I’ve been working on for Kobold Press with lead designer Brian Suskind was announced. This is a full length Northlands Worldbook and accompanying adventure path and will launch on Kickstarter later this year. It was great to revisit Midgard for this project and to work on an area of the setting that I’ve not written much about before.
That’s about it for now. Looking forward to seeing some of you at Expo!
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happy birthday
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Cheers Brian, time really has flown by!
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