Lands of Parsantium – Cervenna and the Cloud Fortress of the Platinum Knights

Following the release of the Labyrinth Worldbook by Kobold Press, I’ve been publishing posts sharing more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Cervenna, a large island in the Corsairs’ Sea. Cervenna This large island at the eastern end of the Corsairs’ SeaContinue reading “Lands of Parsantium – Cervenna and the Cloud Fortress of the Platinum Knights”

Game Design News – Death on the Styx, Underworld & More

Last week, Kobold Press released their new Tales of the Valiant adventure book, Death on the Styx in print and PDF. This is a collection of nine interlinked adventures spanning 3rd to 11th level (tiers 1–3) that take place in the many worlds of the Labyrinth that connect to the River Styx.  I was theContinue reading “Game Design News – Death on the Styx, Underworld & More”

Game Design News – Underworld, Murghôm & More

I’ve got a few pieces of game design news to share this week. I can’t say too much about it until the Kickstarter launches, but earlier this year I worked on the upcoming Underworld book from Kobold Press. It was very enjoyable to revisit the gloomy subterranean depths, and I’m excited to see how theContinue reading “Game Design News – Underworld, Murghôm & More”

Game Design News – Death on the Styx and 20 Years of Kobold Press

It’s been a while since I’ve posted any game design news but I’ve got a few new things to share today.  Firstly, the exciting project I worked on for Kobold Press last summer was announced last weekend at Kobold Con.  Death on the Styx is a series of nine connected adventures spanning 3rd to 11thContinue reading “Game Design News – Death on the Styx and 20 Years of Kobold Press”

Ten TTRPG Goals for 2026

This time last year I posted a list of Ten TTRPG Goals for 2025 and managed to complete eight out of ten which I’m very happy with! Here’s my (aspirational) list for 2026, including a few that I’m carrying over because they’re still relevant or I didn’t manage to do them. Fingers crossed, I’ll getContinue reading “Ten TTRPG Goals for 2026”

2025: My Year in TTRPG Gaming

I’ve had another busy year of game design and playing and running RPGs. Here are my 2025 highlights: I spent the first couple of months of the year working on the Northlands campaign setting, writing a mixture of heroic and villainous factions for the Worldbook.  Northlands launched on Kickstarter, and reached $239k with 2,251 backers.Continue reading “2025: My Year in TTRPG Gaming”

Lands of Parsantium – Slaughter Stones Part 2

Here’s the second part of last week’s post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. The Slaughter Stones are an adventure site for D&D 5e & Tales of the Valiant. Read Lands of Parsantium – Slaughter Stones Part 1 Slaughter Stones 4. Shrine 5. Charnel Pit Loot the Gnoll RollContinue reading “Lands of Parsantium – Slaughter Stones Part 2”

Lands of Parsantium – Slaughter Stones Part 1

Here’s a new post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. This one is an adventure site for D&D 5e & Tales of the Valiant. I enjoyed writing it so much it ended up being too long for a single post, so here’s the first part. Read Part 2. SlaughterContinue reading “Lands of Parsantium – Slaughter Stones Part 1”