2024 has been another busy and enjoyable year of game design and playing RPGs. Here’s what I’ve been up to…. For the first half of the year, I worked on the Labyrinth Worldbook for Kobold Press, alongside Wolfgang Baur and Celeste Conowitch. The Labyrinth is the multiverse of Kobold Press’s Tales of the Valiant RPGContinue reading “2024: My Year in TTRPG Gaming”
Tag Archives: Castles & Crowns
Game Design News – Castles & Crowns and Tall Tales by Firelight
A couple of things I’ve worked on have been published recently, so thought I’d post a brief update. I started working on Campaign Builder: Castles & Crowns in Autumn 2022 and turned over my chapter on Rulers and Kingdoms in April 2023. Now, the book is out to buy from Drivethrurpg and will soon beContinue reading “Game Design News – Castles & Crowns and Tall Tales by Firelight”
2023: My Year in TTRPG Gaming
It’s been another busy year of game design projects and running and playing TTRPGs. Here are my 2023 highlights. Like lots of folk, I embarked on a #Dungeon23 project on 1st January, designing a new dungeon room each day. My dungeon is part of Parsantium’s vast Hidden Quarter, and gave me a great opportunity toContinue reading “2023: My Year in TTRPG Gaming”
Game Design News – Dungeons & Dragons Adventurer and Castles & Crowns
I’ve got a couple of exciting bits of game design news to share this week! Dungeons & Dragons Adventurer is a new magazine published in the UK by Hachette Partworks, designed to teach you how to play D&D. It launched yesterday and is available to buy from WH Smiths etc and on subscription. I’ve writtenContinue reading “Game Design News – Dungeons & Dragons Adventurer and Castles & Crowns”