Lands of Parsantium – Cervenna and the Cloud Fortress of the Platinum Knights

Following the release of the Labyrinth Worldbook by Kobold Press, I’ve been publishing posts sharing more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Cervenna, a large island in the Corsairs’ Sea. Cervenna This large island at the eastern end of the Corsairs’ SeaContinue reading “Lands of Parsantium – Cervenna and the Cloud Fortress of the Platinum Knights”

Game Design News – Death on the Styx, Underworld & More

Last week, Kobold Press released their new Tales of the Valiant adventure book, Death on the Styx in print and PDF. This is a collection of nine interlinked adventures spanning 3rd to 11th level (tiers 1–3) that take place in the many worlds of the Labyrinth that connect to the River Styx.  I was theContinue reading “Game Design News – Death on the Styx, Underworld & More”

Game Design News – Underworld, Murghôm & More

I’ve got a few pieces of game design news to share this week. I can’t say too much about it until the Kickstarter launches, but earlier this year I worked on the upcoming Underworld book from Kobold Press. It was very enjoyable to revisit the gloomy subterranean depths, and I’m excited to see how theContinue reading “Game Design News – Underworld, Murghôm & More”

Game Design News – Death on the Styx and 20 Years of Kobold Press

It’s been a while since I’ve posted any game design news but I’ve got a few new things to share today.  Firstly, the exciting project I worked on for Kobold Press last summer was announced last weekend at Kobold Con.  Death on the Styx is a series of nine connected adventures spanning 3rd to 11thContinue reading “Game Design News – Death on the Styx and 20 Years of Kobold Press”

Lands of Parsantium – Slaughter Stones Part 2

Here’s the second part of last week’s post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. The Slaughter Stones are an adventure site for D&D 5e & Tales of the Valiant. Read Lands of Parsantium – Slaughter Stones Part 1 Slaughter Stones 4. Shrine 5. Charnel Pit Loot the Gnoll RollContinue reading “Lands of Parsantium – Slaughter Stones Part 2”

Lands of Parsantium – Slaughter Stones Part 1

Here’s a new post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. This one is an adventure site for D&D 5e & Tales of the Valiant. I enjoyed writing it so much it ended up being too long for a single post, so here’s the first part. Read Part 2. SlaughterContinue reading “Lands of Parsantium – Slaughter Stones Part 1”

Game Design News – Northlands, Monster Vault 2, & More

I’ve got a few pieces of game design news to share this week.  Firstly, the Northlands Kickstarter has launched. This is a setting of epic, rune-driven adventures across a northern realm of giants, gods, and reavers, designed for Dungeons & Dragons 2024 and Tales of the Valiant.  I worked on this awesome project from DecemberContinue reading “Game Design News – Northlands, Monster Vault 2, & More”