Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the final session. Now that I’ve come to end of these posts, I’ll repost write ups from CourtsContinue reading “Halls of the Mountain King Session 28 – Victory!”
Tag Archives: dnd
Tomb of Annihilation Session 15 – Return to Port Nyanzaru
Here’s the write up from our latest Tomb of Annihilation session, which featured several mini-adventures from Encounters in Port Nyanzaru, and finally introduced Syndra Silvane and the death curse. Begin here with Session 0 – Caves of the Cockatrice 29th Marpenoth, 1495 DR Certes doesn’t want Wakanga O’Tamu to learn that the party have recovered Vorn so he can keepContinue reading “Tomb of Annihilation Session 15 – Return to Port Nyanzaru”
Tyranny of Dragons Session 39 – Tiamat!
Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the 39th and final session. Begin here with Session 1 – Greenest in Flames. 10th Flamerule, 1491 DR (contd.) As Rosie dimension doors to the entrance to Tiamat’s Temple in the Blue Chapel, Ug casts twinned haste on herself andContinue reading “Tyranny of Dragons Session 39 – Tiamat!”
Halls of the Mountain King Session 27 – The Prime Forge
Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the penultimate session. Begin here with Session 1 – Alarm in the Dead of Night. As the fight inContinue reading “Halls of the Mountain King Session 27 – The Prime Forge”
Tomb of Annihilation Session 14 – Mystic River
Here’s the write up from our latest Tomb of Annihilation session, which featured the mini-adventures Mystic River from Jungle Treks by Teos Abadia and Eric Menge, and Monkey See, Monkey Do by Will Doyle from Encounters in the Jungles of Chult, as well as more from Cubicle 7’s Uncharted Journeys. We’re at last back in Port NyanzaruContinue reading “Tomb of Annihilation Session 14 – Mystic River”
Halls of the Mountain King Session 26 – Hammer Time!
Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the 26th session. Begin here with Session 1 – Alarm in the Dead of Night. Returning back down theContinue reading “Halls of the Mountain King Session 26 – Hammer Time!”
Tyranny of Dragons Session 37 – Ug’s Revenge
Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the 37th session, in which the Cult of the Dragon unleashed a deadly assault on the party and Ug finally avenged her family. The character have now reached 14th level. Begin here with Session 1 –Continue reading “Tyranny of Dragons Session 37 – Ug’s Revenge”
Halls of the Mountain King Session 25 – The Gates of Heartsblood Forge
Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the 25th session. Begin here with Session 1 – Alarm in the Dead of Night. 25th Quintilis (contd.) AsContinue reading “Halls of the Mountain King Session 25 – The Gates of Heartsblood Forge”
Tomb of Annihilation Session 13 – If Looks Could Kill
Here’s the write up from our latest Tomb of Annihilation session, which featured the mini-adventure If Looks Could Kill from Jungle Treks by Teos Abadia and Eric Menge, and a visit to Camp Vengeance. I got to try out a playtest monster for Tales of the Valiant (the carnivorous lotus), and used the excellent TheContinue reading “Tomb of Annihilation Session 13 – If Looks Could Kill”
Game Design News – The Labyrinth and More
This week I have a few exciting bits of game design news to share! Firstly, the Labyrinth Kickstarter has launched. This is a big project that I worked on for Kobold Press over the past 10 months or so with Wolfgang Baur and Celeste Conowitch and I’m really proud of what we came up with.Continue reading “Game Design News – The Labyrinth and More”