Courts of the Shadow Fey Session 4 – The Invisible Courts

Courts of the Shadow Fey was the third 4th Edition Open Design project from Kobold Press. I ran the adventure in 2011 as part of the same Parsantium campaign as Wrath of the River King and Halls of the Mountain King. This is a really fun but tricky adventure to run so hopefully these write-ups will prove useful toContinue reading “Courts of the Shadow Fey Session 4 – The Invisible Courts”

Courts of the Shadow Fey Session 3 – The Shadow Road

Courts of the Shadow Fey was the third 4th Edition Open Design project from Kobold Press. I ran the adventure in 2011 as part of the same Parsantium campaign as Wrath of the River King and Halls of the Mountain King. This is a really fun but tricky adventure to run so hopefully these write-ups will prove useful toContinue reading “Courts of the Shadow Fey Session 3 – The Shadow Road”

Tomb of Annihilation Session 18 – Monkey Business

Here’s the write up from our latest Tomb of Annihilation session, in which the adventurers finally reached the ruins of Mezro. I used material from Encounters in the Jungles of Chult, Dread Thingonomicon, and Uncharted Journeys for some of the encounters. Begin here with Session 0 – Caves of the Cockatrice 11th Uktar, 1495 DR IntriguedContinue reading “Tomb of Annihilation Session 18 – Monkey Business”

Courts of the Shadow Fey Session 2 – Winter’s Kiss

Courts of the Shadow Fey was the third 4th Edition Open Design project from Kobold Press. I ran the adventure in 2011 as part of the same Parsantium campaign as Wrath of the River King and Halls of the Mountain King. This is a really fun but tricky adventure to run so hopefully these write-ups will proveContinue reading “Courts of the Shadow Fey Session 2 – Winter’s Kiss”

Tomb of Annihilation Session 17 – A Gnome Possessed

Here’s the write up from our latest Tomb of Annihilation session, in which the adventurers continued upriver to the ruins of Mezro. I used the mini-adventure Beautiful Plumage from Jungle Treks in this session and it worked really well. Begin here with Session 0 – Caves of the Cockatrice 9th Uktar, 1495 DR Troubled by the graffitiContinue reading “Tomb of Annihilation Session 17 – A Gnome Possessed”

Ten TTRPG Goals for 2025

I had a lot of fun designing, running and playing RPGs in 2024, so thought I’d come up with a list of ten TTRPG goals for 2025: 1. Do an awesome job on my next Kobold Press project and any other freelance game design work I get. 2. Write a new Tier 1 Adventurer’s LeagueContinue reading “Ten TTRPG Goals for 2025”

Tomb of Annihilation Session 16 – A New Expedition

Here’s the write up from our latest Tomb of Annihilation session, in which the adventurers made preparations, then set off for the ruins of Mezro. Begin here with Session 0 – Caves of the Cockatrice 2nd Uktar, 1495 DR Eysleigh and Nanna wake up with sewer plague after yesterday’s trip to the rubbish pits in the OldContinue reading “Tomb of Annihilation Session 16 – A New Expedition”

Courts of the Shadow Fey Session 1 – A Chill in the Air

Courts of the Shadow Fey was the third 4th Edition Open Design project from Kobold Press. I ran the adventure in 2011 as part of the same Parsantium campaign as Wrath of the River King and Halls of the Mountain King. This is a really fun but tricky adventure to run so hopefully these write-ups will proveContinue reading “Courts of the Shadow Fey Session 1 – A Chill in the Air”

Halls of the Mountain King Session 28 – Victory!

Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the final session. Now that I’ve come to end of these posts, I’ll repost write ups from CourtsContinue reading “Halls of the Mountain King Session 28 – Victory!”

Tomb of Annihilation Session 15 – Return to Port Nyanzaru

Here’s the write up from our latest Tomb of Annihilation session, which featured several mini-adventures from Encounters in Port Nyanzaru, and finally introduced Syndra Silvane and the death curse. Begin here with Session 0 – Caves of the Cockatrice 29th Marpenoth, 1495 DR Certes doesn’t want Wakanga O’Tamu to learn that the party have recovered Vorn so he can keepContinue reading “Tomb of Annihilation Session 15 – Return to Port Nyanzaru”