2024: My Year in TTRPG Gaming

2024 has been another busy and enjoyable year of game design and playing RPGs. Here’s what I’ve been up to…. For the first half of the year, I worked on the Labyrinth Worldbook for Kobold Press, alongside Wolfgang Baur and Celeste Conowitch. The Labyrinth is the multiverse of Kobold Press’s Tales of the Valiant RPGContinue reading “2024: My Year in TTRPG Gaming”

Game Design News – The Labyrinth and More

This week I have a few exciting bits of game design news to share! Firstly, the Labyrinth Kickstarter has launched. This is a big project that I worked on for Kobold Press over the past 10 months or so with Wolfgang Baur and Celeste Conowitch and I’m really proud of what we came up with.Continue reading “Game Design News – The Labyrinth and More”

Game Design News – Castles & Crowns and Tall Tales by Firelight

A couple of things I’ve worked on have been published recently, so thought I’d post a brief update. I started working on Campaign Builder: Castles & Crowns in Autumn 2022 and turned over my chapter on Rulers and Kingdoms in April 2023. Now, the book is out to buy from Drivethrurpg and will soon beContinue reading “Game Design News – Castles & Crowns and Tall Tales by Firelight”

Game Design News – Temple of Sekolah & Hidden Tomb of Nargoth

It’s been a while since I’ve posted any game design news but a couple of adventures I wrote in the second half of last year have now been released so I thought I should blog about them here! Today I received the latest four issues of Dungeons & Dragons Adventurer #31 – 34. These featureContinue reading “Game Design News – Temple of Sekolah & Hidden Tomb of Nargoth”