2021: My Year in TTRPG Gaming

This year has been another tough one for everyone. Playing and writing for D&D has been a big help in getting me through it, so I thought I should write a blog post looking back at some of the fun things that I’ve been up to. On 2nd January, the Southlands Kickstarter ended, with anContinue reading “2021: My Year in TTRPG Gaming”

Scarlet Citadel Session 5 – Death in the Crypt

Last Monday we continued my Scarlet Citadel campaign with the 5th full session. Hopefully these write ups will prove useful to others running the adventure.  You can read earlier posts here. This post contains spoilers for Scarlet Citadel. I only had three players this week so I knew this session had the potential to beContinue reading “Scarlet Citadel Session 5 – Death in the Crypt”

Scarlet Citadel Session 4 – Scar’s Revenge

Here’s the write up from the 4th session of my Scarlet Citadel campaign. Hopefully these accounts will prove useful to others running the adventure.  You can read earlier posts here. This post contains spoilers for Scarlet Citadel. Allia’s player kicked off the 4th session with a campfire story about the origins of the alliumites as theContinue reading “Scarlet Citadel Session 4 – Scar’s Revenge”

Scarlet Citadel Session 3 – Owlbear Trouble

We’ve played two sessions of my Scarlet Citadel campaign since I posted my last write up, so here’s what happened in the 3rd session. I’ll post the 4th session later this week. Hopefully they’ll prove useful to others running the adventure.  You can read earlier posts here. This post contains spoilers for Scarlet Citadel. AsContinue reading “Scarlet Citadel Session 3 – Owlbear Trouble”

Tyranny of Dragons Session 7 – Wagons Roll

Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the seventh session. Murder in Baldur’s Gate, originally published for D&D Next, came in very handy for fleshing out the city as the characters had some downtime and pursued personal goals. Begin here with Session 1 –Continue reading “Tyranny of Dragons Session 7 – Wagons Roll”

Scarlet Citadel Session 2 – A Daring Rescue

Last week, we continued with my Scarlet Citadel campaign with the second full session. Instead of writing up what happened in a “story hour” format, these posts are going to be my reflections on the game as a DM. Hopefully they’ll prove useful to others running the adventure.  You can read earlier posts here. ThisContinue reading “Scarlet Citadel Session 2 – A Daring Rescue”

Empire of the Ghouls Session 26 – The Ghul King’s Catacomb

In our 26th session, we were back around the gaming table in person for the first time since February 2020! Online gaming has been good, but I’ve really missed playing together with all our friends 🙂 We continued with Chapter 4: Catacombs of the Ghul King as the characters entered the catacombs beneath the Elia family mausoleum. Here’sContinue reading “Empire of the Ghouls Session 26 – The Ghul King’s Catacomb”

Scarlet Citadel Session 1 – Into the Ruins

This week, we continued with my Scarlet Citadel campaign with the first full session. I’m doing these write ups a bit differently to the ones I’ve been posting on here for Empire of the Ghouls, Tyranny of Dragons, and Wrath of the River King. Instead of writing up what happened in a “story hour” format,Continue reading “Scarlet Citadel Session 1 – Into the Ruins”

Tyranny of Dragons Session 6 – Baldur’s Gate

Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the sixth session. Murder in Baldur’s Gate, originally published for D&D Next, came in very handy for fleshing out the city as the characters had some downtime and pursued personal goals. Begin here with Session 1 –Continue reading “Tyranny of Dragons Session 6 – Baldur’s Gate”

A Guide to the Scarlet Citadel Map Overlays Part 2

One of the coolest things about Scarlet Citadel are the amazing dungeon maps by Jon Pintar, available on excellent quality laminated card in the Scarlet Citadel Map Folio.  This superb package also includes a set of overlays – smaller cards which are used to reflect changes to the dungeon during play, such as triggered traps and discovered secret areas.Continue reading “A Guide to the Scarlet Citadel Map Overlays Part 2”