Tyranny of Dragons Session 17 – Skyreach Castle

Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the 17th session in which the party entered the Cult of the Dragon’s Flying Fortress, Skyreach Castle. Begin here with Session 1 – Greenest in Flames. The adventurers enter the village of Parnast withContinue reading “Tyranny of Dragons Session 17 – Skyreach Castle”

Scarlet Citadel Session 26 – Vampire Slaying Made Easy

Here’s what happened in our 26th Scarlet Citadel session, beginning in Triolo in the Seven Cities and ending in the White Forest. Fathrum the gearforged fighter was back this week, but Maya and Cauldvyr were both missing. Tricksy the river elf rogue made his second appearance so there were four characters in the group. AfterContinue reading “Scarlet Citadel Session 26 – Vampire Slaying Made Easy”

Halls of the Mountain King Session 5 – The Sudden Stop

Halls of the Mountain King was the second 4th Edition Open Design project from Kobold Press. I ran the adventure in 2010 as part of the same Parsantium campaign as Wrath of the River King. Here’s the write up from the fifth session. Begin here with Session 1 – Alarm in the Dead of Night. As Ella triesContinue reading “Halls of the Mountain King Session 5 – The Sudden Stop”

Scarlet Citadel Session 25 – Oozing with Confidence

Here’s what happened in our 25th Scarlet Citadel session, set in Triolo in the Seven Cities, as the characters went on a vampire slaying expedition. We were two players short again this week so Clairmont, Maya, and Tunde were joined by Tricksy “Three Lives” (formerly “Nine Lives”) MacBagpuss, a river elf arcane trickster from theContinue reading “Scarlet Citadel Session 25 – Oozing with Confidence”

Empire of the Ghouls Session 34 – Ship of Fools

This weekend we (almost) finished Chapter 5: Into the Fuligin Realm, as the adventurers returned the Staff of the Underworld to Narosain and stole a ship to take them across the Sulphur Sea. 19th Deep Winter, 92 FY As the victorious adventurers travel back to the Last King with the Staff of the Underworld, they pass through a cavern filledContinue reading “Empire of the Ghouls Session 34 – Ship of Fools”

Scarlet Citadel Session 24 – Bar Brawl at Barquiere’s Tavern

Here’s what happened in our 24th Scarlet Citadel session, set in Triolo in the Seven Cities. I used Point and Counterpoint by Robert Fairbanks from the Kobold Press blog for much of this session. Yet again Lou Anders’ trusty Midgard adventures spreadsheet helped me track down this level-appropriate mini adventure set in the right location!Continue reading “Scarlet Citadel Session 24 – Bar Brawl at Barquiere’s Tavern”

Expedition to the Wastes of Chaos and Other News

I know it’s been a while but I’ve got a few exciting bits of game design news to share with you! Wastes of Chaos Kickstarter This launched today and is already funded. I worked on Wastes of Chaos over the summer after I finished writing my sections for Campaign Builder: Cities & Towns and hadContinue reading “Expedition to the Wastes of Chaos and Other News”

Tyranny of Dragons Session 16 – The Hunting Lodge

Tyranny of Dragons was the first full D&D 5e campaign I ran, starting back in 2015. Here’s the write up from the 16th session in which the party went through the portal beneath Castle Naerytar to the hunting lodge, and Crake and Rosie were reunited with some old friends. Begin here with Session 1 – Greenest inContinue reading “Tyranny of Dragons Session 16 – The Hunting Lodge”

Scarlet Citadel Session 23 – A Mystery Revealed

Here’s the write up for our 23rd Scarlet Citadel session as the PCs continued their river trip to Triolo with a mysterious crate on board their boat. You can read earlier posts here. This post contains spoilers for Scarlet Citadel. It’s the characters’ fifth day on board the Bright Drifter, and the party decide toContinue reading “Scarlet Citadel Session 23 – A Mystery Revealed”

Flotsam – Parsantium’s Boat Town

Both of my Parsantium campaigns began in the boat town of Flotsam in Parsantium’s Dock Ward. My adventure Whispers of the Dark Daeva takes place here too. Flotsam, a town built from boats of every size and shape, bobs on the water at the eastern end of the Old Docks. This floating community consists ofContinue reading “Flotsam – Parsantium’s Boat Town”