Game Design News – Northlands, Monster Vault 2, & More

I’ve got a few pieces of game design news to share this week.  Firstly, the Northlands Kickstarter has launched. This is a setting of epic, rune-driven adventures across a northern realm of giants, gods, and reavers, designed for Dungeons & Dragons 2024 and Tales of the Valiant.  I worked on this awesome project from DecemberContinue reading “Game Design News – Northlands, Monster Vault 2, & More”

Free Resources for Parsantium Campaigns

Over the past four years I’ve been writing on this blog, I’ve published many posts about Parsantium: City at the Crossroads but this material has become increasingly hard to find.  Although the WordPress theme I’m using looks attractive, it doesn’t make it easy for new readers to discover older content, or for repeat visitors toContinue reading “Free Resources for Parsantium Campaigns”

Game Design News – The Labyrinth and Parsantium

The Labyrinth Worldbook, the massive project I worked on for Kobold Press last year, has now been released, and I am really happy with how it’s turned out. I never get tired of seeing how characters, places, and monsters I’ve described look when they are illustrated by Kobold Press’ talented artists, and the art inContinue reading “Game Design News – The Labyrinth and Parsantium”

Lands of Parsantium – Surivata, the Green City

With the Labyrinth Worldbook recently released by Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Surivata, an important city in Sampur. Surivata The tropical port of Surivata is the capitalContinue reading “Lands of Parsantium – Surivata, the Green City”

Lands of Parsantium – Ferez and the Gates of Sunset

With the Labyrinth Worldbook releasing this week from Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Ferez, a major city in Aqhran, and a portal to the Labyrinth. Ferez LocatedContinue reading “Lands of Parsantium – Ferez and the Gates of Sunset”

Lands of Parsantium – Rezana, City of Ruins

With the Labyrinth Worldbook coming soon from Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes the city of Rezana, former capital of the Bathuran Empire. Rezana, City of Ruins FoundedContinue reading “Lands of Parsantium – Rezana, City of Ruins”

D&D Adventurers League & More at UK Games Expo 2025

Last weekend was UK Games Expo at the NEC in Birmingham and, as always, we had a fantastic time playing games, hanging out with lovely friends, and buying stuff. Friday was all about D&D Adventurers League and the new adventures I’ve been working on with David Wright, Ian Hawthorne, and Colin Tweddle from Polyhedral Adventures,Continue reading “D&D Adventurers League & More at UK Games Expo 2025”

Lands of Parsantium – City at the Crossroads

With the Labyrinth Worldbook coming soon from Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book, starting with the trade routes that make Parsantium the “City at the Crossroads”. Parsantium is aboveContinue reading “Lands of Parsantium – City at the Crossroads”

Game Design News – Farewell to D&D Adventurer & Countdown to Expo

This weekend I received my final package of Dungeons & Dragons Adventurer magazines, containing issues 75 – 80. These issues include the last two adventures I wrote for the magazine: Gateway to the Plaguestone (issue 76) and Scourge of the Plaguestone (issue 79). Gateway to the Plaguestone is the 7th instalment in the campaign’s finalContinue reading “Game Design News – Farewell to D&D Adventurer & Countdown to Expo”