Ten TTRPG Goals for 2026

This time last year I posted a list of Ten TTRPG Goals for 2025 and managed to complete eight out of ten which I’m very happy with! Here’s my (aspirational) list for 2026, including a few that I’m carrying over because they’re still relevant or I didn’t manage to do them. Fingers crossed, I’ll getContinue reading “Ten TTRPG Goals for 2026”

2025: My Year in TTRPG Gaming

I’ve had another busy year of game design and playing and running RPGs. Here are my 2025 highlights: I spent the first couple of months of the year working on the Northlands campaign setting, writing a mixture of heroic and villainous factions for the Worldbook.  Northlands launched on Kickstarter, and reached $239k with 2,251 backers.Continue reading “2025: My Year in TTRPG Gaming”

Lands of Parsantium – Slaughter Stones Part 2

Here’s the second part of last week’s post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. The Slaughter Stones are an adventure site for D&D 5e & Tales of the Valiant. Read Lands of Parsantium – Slaughter Stones Part 1 Slaughter Stones 4. Shrine 5. Charnel Pit Loot the Gnoll RollContinue reading “Lands of Parsantium – Slaughter Stones Part 2”

Lands of Parsantium – Slaughter Stones Part 1

Here’s a new post detailing a previously unexplored location in my campaign setting, the Lands of Parsantium. This one is an adventure site for D&D 5e & Tales of the Valiant. I enjoyed writing it so much it ended up being too long for a single post, so here’s the first part. Read Part 2. SlaughterContinue reading “Lands of Parsantium – Slaughter Stones Part 1”

Game Design News – Northlands, Monster Vault 2, & More

I’ve got a few pieces of game design news to share this week.  Firstly, the Northlands Kickstarter has launched. This is a setting of epic, rune-driven adventures across a northern realm of giants, gods, and reavers, designed for Dungeons & Dragons 2024 and Tales of the Valiant.  I worked on this awesome project from DecemberContinue reading “Game Design News – Northlands, Monster Vault 2, & More”

Free Resources for Parsantium Campaigns

Over the past four years I’ve been writing on this blog, I’ve published many posts about Parsantium: City at the Crossroads but this material has become increasingly hard to find.  Although the WordPress theme I’m using looks attractive, it doesn’t make it easy for new readers to discover older content, or for repeat visitors toContinue reading “Free Resources for Parsantium Campaigns”

Game Design News – The Labyrinth and Parsantium

The Labyrinth Worldbook, the massive project I worked on for Kobold Press last year, has now been released, and I am really happy with how it’s turned out. I never get tired of seeing how characters, places, and monsters I’ve described look when they are illustrated by Kobold Press’ talented artists, and the art inContinue reading “Game Design News – The Labyrinth and Parsantium”

Lands of Parsantium – Surivata, the Green City

With the Labyrinth Worldbook recently released by Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Surivata, an important city in Sampur. Surivata The tropical port of Surivata is the capitalContinue reading “Lands of Parsantium – Surivata, the Green City”

Lands of Parsantium – Ferez and the Gates of Sunset

With the Labyrinth Worldbook releasing this week from Kobold Press, I thought I would publish a few posts and share some more information about my campaign setting, the Lands of Parsantium, one of the core worlds featured in the book. This all-new post describes Ferez, a major city in Aqhran, and a portal to the Labyrinth. Ferez LocatedContinue reading “Lands of Parsantium – Ferez and the Gates of Sunset”