I’ve got a couple of exciting bits of game design news to share this week! Dungeons & Dragons Adventurer is a new magazine published in the UK by Hachette Partworks, designed to teach you how to play D&D. It launched yesterday and is available to buy from WH Smiths etc and on subscription. I’ve writtenContinue reading “Game Design News – Dungeons & Dragons Adventurer and Castles & Crowns”
Category Archives: Game Design
Enter the Wastes of Chaos
As a freelance games designer, it’s always exciting to see how things you’ve written turn out in print. I’ve just received my copies of Wastes of Chaos and Tales from the Wastes from Kobold Press which I worked on from May to July last year and they look amazing! Wastes of Chaos was a reallyContinue reading “Enter the Wastes of Chaos”
Game Design News – The Picaroon Peninsula 5e
Good things come to those who wait…. Back in 2015 and 2016 I wrote four villages for Raging Swan Press’ Village Backdrops series for Pathfinder 1st edition: Black Wyvern, Red Talon, Revenge, and Sea Bitch. Each village was founded by a pirate captain and crew, and named after their vessel, hence the colourful names –Continue reading “Game Design News – The Picaroon Peninsula 5e”
Dungeon23 – The Hall of Monkeys
This week I continued filling out last week’s map – it seemed a shame to leave all that blank space at the top! I’m pleased I’ve managed to keep this going for 13 weeks/3 months, but now feels like a good time to take a break from Dungeon23, at least until I’ve finished my currentContinue reading “Dungeon23 – The Hall of Monkeys”
Dungeon23 – Hidden Hallways of the Gang Wars
For Week 11 of #Dungeon23, I filled out the rest of the map I drew last week. It’s been fun to connect two of the earlier maps, so I’m planning on doing the same next week and exploring what lies to the west of the Catacombs of the Monkey God. Room Descriptions 71. Trapped corridor.Continue reading “Dungeon23 – Hidden Hallways of the Gang Wars”
Dungeon23 – The Artificer’s Abandoned Workshop
For Week 10 of #Dungeon23, I’ve drawn the sewer map that connects the very first map I did with The Lamplighters’ Bolt-hole. There’s quite a bit of space left on the page so I’m thinking I might continue with the same map for Week 11 if I can decide what to do with the key.Continue reading “Dungeon23 – The Artificer’s Abandoned Workshop”
Dungeon23 – Cannibal Caverns of the Gorger
For Week 9 of #Dungeon23, I decided to draw the ghoul-infested caves and catacombs to the east of the Charnel Pit of the Restless Dead. To make sure I got the geography right and avoid any more schoolboy errors, I had a go at drawing an isometric map of Weeks 1 – 9. I’ll addContinue reading “Dungeon23 – Cannibal Caverns of the Gorger”
Dungeon23 – Cult Temple of the Moon Goddess
This week’s map is located between The Lamplighters’ Bolt-hole and the Charnel Pit of the Restless Dead, so the numbering may seem a bit confusing. Still pondering what to draw next week, but more caves and tunnels could be fun…. Room Descriptions 50. Spiral stairs from [42] lead down into this room with four doors.Continue reading “Dungeon23 – Cult Temple of the Moon Goddess”
Dungeon23 – Charnel Pit of the Restless Dead
This week’s dungeon lies two levels beneath the Lamplighters’ Bolt-hole, and can be accessed via the collapsing stairs in Room 42. The reason it’s two levels below and not just one is that I forgotten about the deep pit I’d put in Room 40! Luckily this gives me a perfect opportunity to add a sublevelContinue reading “Dungeon23 – Charnel Pit of the Restless Dead”
Dungeon23 – The Lamplighters’ Bolt-hole
In Week 6 of Dungeon23, I returned to the sewer level just below Parsantium’s city streets with an area located just to the west of Week 1’s map. Heading down the spiral stairs in Room 42 is a tempting option for next week…. Room Descriptions 36. A sewer worker in the brown uniform of theContinue reading “Dungeon23 – The Lamplighters’ Bolt-hole”