For Week 9 of #Dungeon23, I decided to draw the ghoul-infested caves and catacombs to the east of the Charnel Pit of the Restless Dead. To make sure I got the geography right and avoid any more schoolboy errors, I had a go at drawing an isometric map of Weeks 1 – 9. I’ll addContinue reading “Dungeon23 – Cannibal Caverns of the Gorger”
Category Archives: Game Design
Dungeon23 – Cult Temple of the Moon Goddess
This week’s map is located between The Lamplighters’ Bolt-hole and the Charnel Pit of the Restless Dead, so the numbering may seem a bit confusing. Still pondering what to draw next week, but more caves and tunnels could be fun…. Room Descriptions 50. Spiral stairs from [42] lead down into this room with four doors.Continue reading “Dungeon23 – Cult Temple of the Moon Goddess”
Dungeon23 – Charnel Pit of the Restless Dead
This week’s dungeon lies two levels beneath the Lamplighters’ Bolt-hole, and can be accessed via the collapsing stairs in Room 42. The reason it’s two levels below and not just one is that I forgotten about the deep pit I’d put in Room 40! Luckily this gives me a perfect opportunity to add a sublevelContinue reading “Dungeon23 – Charnel Pit of the Restless Dead”
Dungeon23 – The Lamplighters’ Bolt-hole
In Week 6 of Dungeon23, I returned to the sewer level just below Parsantium’s city streets with an area located just to the west of Week 1’s map. Heading down the spiral stairs in Room 42 is a tempting option for next week…. Room Descriptions 36. A sewer worker in the brown uniform of theContinue reading “Dungeon23 – The Lamplighters’ Bolt-hole”
Dungeon23 – Flooded Caverns of the Fish-Folk
For Week 5 of Dungeon23, we’ve reached the bottom of the well (Room 11) and arrived in a series of flooded caverns occupied by google-eyed fish-folk and something sinister with tentacles. As Creighton Broadhurst says, everything is better with tentacles. For next week, I’m thinking about drawing some rooms that connect up with the sewers weContinue reading “Dungeon23 – Flooded Caverns of the Fish-Folk”
Dungeon23 – Domain of the Dark Naga
For Week 4 of Dungeon23, we’ve descended the stairs from Room 20 in the Caverns of the Heart Eaters to a series of ancient rooms and passageways dating back to the founding of Dhak Janjua, now home to Bhadravai, a dark naga. As I write this, I’m pondering whether to continue going down to the flooded caverns belowContinue reading “Dungeon23 – Domain of the Dark Naga”
Dungeon23 – Caverns of the Heart Eaters
For Week 3 of Dungeon23, we’ve descended part-way down the well in Room 11 in the Catacombs of the Monkey God to a dank series of caverns inhabited by horrific monsters that feed on the hearts of living creatures. Will the stairs down revealed on this week’s map lead somewhere near the bottom of the well orContinue reading “Dungeon23 – Caverns of the Heart Eaters”
Dungeon23 – Catacombs of the Monkey God
For Week 2 of Dungeon23, I decided to head downstairs from Room 6 to the Catacombs of the Monkey God, the secret refuge of the priests of Hanuman hiding from the forces of Dhak Janjua’s evil rajah. As I write this, I’m still pondering whether to continue adding descriptions to the map below or toContinue reading “Dungeon23 – Catacombs of the Monkey God”
Dungeon23 – Return to Parsantium
Like quite a few other people, I’ve decided to take part in #Dungeon23, creating a megadungeon by completing a room each day during 2023. I’ve been thinking for a while that I wanted to write some new material for Parsantium and this seemed like the perfect way to do it. The dungeon I am buildingContinue reading “Dungeon23 – Return to Parsantium”
2022: My Year in TTRPG Gaming
This year has been a busy one in terms of both game design projects and playing RPGs, so I thought it would be good to write about a few of my highlights. Back in January, the Tome of Beasts 3 Kickstarter launched and went on to raise an amazing $767,501 from 9,438 backers. I contributedContinue reading “2022: My Year in TTRPG Gaming”